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@blinkk/degu
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Globals
dom
ViewportCssParallax
Class ViewportCssParallax
Hierarchy
ViewportCssParallax
Index
Constructors
constructor
Properties
initialized
Methods
dispose
flush
init
on
Raf
update
Immediately
update
Interpolations
update
Settings
Constructors
constructor
new
Viewport
Css
Parallax
(
)
:
ViewportCssParallax
Returns
ViewportCssParallax
Properties
initialized
initialized
:
boolean
= false
Methods
dispose
dispose
(
)
:
void
Returns
void
flush
flush
(
)
:
void
Returns
void
init
init
(
settings
:
ViewportCssParallaxSettings
, interpolations
:
Array
<
interpolateSettings
>
)
:
void
Parameters
settings:
ViewportCssParallaxSettings
Optional
interpolations:
Array
<
interpolateSettings
>
Returns
void
on
Raf
on
Raf
(
)
:
void
Returns
void
update
Immediately
update
Immediately
(
)
:
void
Returns
void
update
Interpolations
update
Interpolations
(
interpolations
:
Array
<
interpolateSettings
>
)
:
void
Parameters
interpolations:
Array
<
interpolateSettings
>
Returns
void
update
Settings
update
Settings
(
settings
:
ViewportCssParallaxSettings
)
:
void
Parameters
Optional
settings:
ViewportCssParallaxSettings
Returns
void
Globals
"index"
angular
arrayf
components
datguif
debug
dom
ease
func
interpolate
is
iterable-
iterator
loader
map
mathf
objectf
pseudo-
3d-
canvas
raf
setf
shaders
string
threef
time
ui
x
Viewport
Css
Parallax
constructor
initialized
dispose
flush
init
on
Raf
update
Immediately
update
Interpolations
update
Settings