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@blinkk/degu
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Globals
loader
BlobLoader
Class BlobLoader
Hierarchy
BlobLoader
Index
Constructors
constructor
Properties
image
Sources
max
Retries
Methods
dispose
load
load
Base64
Images
load
Blob
load
Blob
AsBase64
Image
Constructors
constructor
new
Blob
Loader
(
imageSources
:
Array
<
string
>
)
:
BlobLoader
Parameters
imageSources:
Array
<
string
>
Returns
BlobLoader
Properties
image
Sources
image
Sources
:
Array
<
string
>
max
Retries
max
Retries
:
number
Methods
dispose
dispose
(
)
:
void
Returns
void
load
load
(
)
:
Promise
<
Record
<
string
,
Blob
>
>
Returns
Promise
<
Record
<
string
,
Blob
>
>
load
Base64
Images
load
Base64
Images
(
)
:
Promise
<
Object
>
Returns
Promise
<
Object
>
load
Blob
load
Blob
(
source
:
string
, retryCount
?:
number
)
:
Promise
<
Blob
|
undefined
>
Parameters
source:
string
Default value
retryCount:
number
= 0
Returns
Promise
<
Blob
|
undefined
>
load
Blob
AsBase64
Image
load
Blob
AsBase64
Image
(
source
:
string
, retryCount
?:
number
)
:
Promise
<
Blob
|
undefined
|
void
>
Parameters
source:
string
Default value
retryCount:
number
= 0
Returns
Promise
<
Blob
|
undefined
|
void
>
Globals
"index"
angular
arrayf
components
datguif
debug
dom
ease
func
interpolate
is
iterable-
iterator
loader
map
mathf
objectf
pseudo-
3d-
canvas
raf
setf
shaders
string
threef
time
ui
x
Blob
Loader
constructor
image
Sources
max
Retries
dispose
load
load
Base64
Images
load
Blob
load
Blob
AsBase64
Image
Image
Loader
Script
Loader
Script
Loader
Config