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@blinkk/degu
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Globals
mathf
RayCastObject
Interface RayCastObject
Hierarchy
RayCastObject
Index
Properties
angle
collision
distance
hit
Properties
Optional
angle
angle
:
number
Optional
collision
collision
:
Vector
|
null
Optional
distance
distance
:
number
hit
hit
:
boolean
Globals
"index"
angular
arrayf
components
datguif
debug
dom
ease
func
interpolate
is
iterable-
iterator
loader
map
mathf
objectf
pseudo-
3d-
canvas
raf
setf
shaders
string
threef
time
ui
x
Ray
Cast
Object
angle
collision
distance
hit